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Newsletter, August 2007 |
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Emantras welcomes you to "The Learning Room", bringing you closer to the latest innovations in Education. Take Advantage of our valued resources to enhance your learning needs to the next level. We strive hard to make this newsletter useful and informative, and we would love to HEAR FROM YOU! |
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IN THIS ISSUE |
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| Edu-Games: More than just child's play |
| Living in the new millennium of the "digital world", we have witnessed technology advancing with limitless boundaries. With this constant state of flux and unstoppable growth, knowledge transfer and learning, play key factors that help to keep pace with the latest technical advances. Therein arises an urgent need for nurturing young minds using innovative ways. Gaming is one such arena that has helped immensely to bring out these required changes in the learning world. |
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| Consumer Education - The next level in marketing |
| In today’s marketing scenario, the brand name is a major differentiator when it comes to market performance, be it internal or external. The big players in the market foresee learning as the key to creating winning value propositions for clients and prospects. Learning initiatives are being used for the development of employees and are also being extended to clients and markets. In the modern era, learning is being accepted as a valuable strategy to facilitate companies to go to the market, create breakthrough products and establish positive buyer relationships that last a lifetime. |
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| Informal Learning Opportunities in the Workplace: Can it make the difference? |
| The purpose of the study of research concerned with informal learning in the workplace is part of an initiative to explore learning outside of formal education and training, focusing on the informal learning opportunities that exist within the workplace. The factors found to be significant in the acquisition, recognition and value of informal learning would inform the development of a framework for the recognition of informal learning in the workplace which would be transferable across nations and sectors, and so extend the incidence of informal learning opportunities to other workers. |
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| The GCSU iPod story |
When Apple Computer introduced the iPod in 2001, it was touted by many as no more than “a little boom box. “Critics stated the “toy” had no place in higher education. Randall Thursby, who was at that time the University System of Georgia’s Vice Chancellor for Information and Instructional Technology, saw more, he began using his iPod to turn long hours commute time between home and office into productive work time by catching up on paperwork his assistant had turned in to audio files.
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